000 | 02881cam a22003737a 4500 | ||
---|---|---|---|
001 | 14067631 | ||
003 | VITAP | ||
005 | 20250402112706.0 | ||
008 | 050808s2004 caua 001 0 eng d | ||
010 | _a 2005280819 | ||
020 | _a9789385889752 | ||
035 | _a(OCoLC)ocm56929619 | ||
040 |
_aVYR _cVITAP _dJRZ _dBAKER _dDLC |
||
042 | _alccopycat | ||
050 | 0 | 0 |
_aQA76.76.D47 _bH427 2004 |
082 | 0 | 4 |
_a005.1 FRE _223rd |
245 | 0 | 0 |
_aHead First design patterns : _bBuilding Extensible and Maintainable Object-Oriented Software / _cEric Freeman...[et al.] |
250 |
_aSecond Ed. _bedited by Michele Cronin and Melissa Duffield |
||
260 |
_aSebastopol, CA : _bO'Reilly, _c2020. |
||
300 |
_axxxvi, 632 p. : _bill. ; _c24 cm. |
||
500 | _aIncludes index. | ||
501 | _aAll Indian Reprints of O'Reilly are printed in Grayscale What will you learn from this book? You know you don't want to reinvent the wheel, so you look to Design Patterns: the lessons learned by those who've faced the same software design problems. With Design Patterns, you get to take advantage of the best practices and experience of others so you can spend your time on something more challenging. Something more fun. This book shows you the patterns that matter, when to use them and why, how to apply them to your own designs, and the object-oriented design principles on which they're based. Join hundreds of thousands of developers who've improved their object-oriented design skills through Head First Design Patterns. What's so special about this book? If you've read a Head First book, you know what to expect: a visually rich format designed for the way your brain works. With Head First Design Patterns, 2E you'll learn design principles and patterns in a way that won't put you to sleep, so you can get out there to solve software design problems and speak the language of patterns with others on your team. | ||
505 | 0 | _aWelcome to design patterns -- Keeping your objects in the know -- Decorating objects -- Baking with OO goodness -- One of a kind objects -- Encapsulating invocation -- Being adaptive -- Encapsulating algorithms -- Well-managed collections -- The state of things -- Controlling object access -- Patterns of patterns -- Patterns in the real world -- Appendix: leftover patterns. | |
650 | 0 |
_aComputer software _xDevelopment. |
|
650 | 0 | _aJava (Computer program language) | |
700 | 1 |
_aFreeman, Eric, _d1965- |
|
700 | 1 | _aRobson, Elisabeth. | |
700 | 1 | _aSierra, Kathy. | |
700 | 1 | _aBates, Bert. | |
856 | _uhttps://www.shroffpublishers.com/books/9789385889752/?srsltid=AfmBOopYlMfXXN7IRcR3sidFRgadj-w1kY817WXKXbbwoMVn8DaKmX-y | ||
906 |
_a7 _bcbc _ccopycat _d2 _encip _f20 _gy-gencatlg |
||
942 |
_2ddc _cBK _e23rd _h005.1 _mFRE |
||
999 |
_c46224 _d46224 |